Evac anytime as a caster (Buy Everquest 2)
September 7th, 2010While running press your auto run key. Normally set to the Num Lock key. Use your first AA. The one that allows you to take over your pet.
If you are auto running into a slope when you take over your pet your char should fall through the world then you will get teleported to a safe spot in the zone.
Things to know :
1Must be pet class
2Must Have your first AA
3Must have a hill to run up
4Must have auto run on
Race Troll (Eq2 accounts)
September 5th, 2010Trolls are huge, foul, bloodlusting beasts who will stop at nothing to gain what they want. Think Rosie O’Donnell at an all you can eat smorgasbord……and there my friend you have a spitting image of a troll.
Unlike Rosie, who seems to be quite quick witted and opinionated, Trolls are complete idiots. They have little to no intelligence, and couldn’t cast any sort of meaningful spell. For this reason, Trolls should be exclusively used as fighters in the realm of EQ2. Their overwhelming strength, and lack of reason lends trolls the ability to rush headlong into battle with no concern for physical impairment or concern for their well being. The perfect tank!
Trolls, being citizens of the underdark possess an exceptional skill called "ultravision" which allow them to see perfectly well in dark places.
Racial Attributes
Strength 25
Agility 15
Stamina 30
Intelligence 10
Wisdom 20
Resistances
Mental 3%
Heat -5%
Cold 5%
Magic 2%
Divine 1%
Poison 4%
Disease 4%
Traditional Role:
Fighter
Language:
Ykeshan
Racial Sight:
Ultravision
This is all beta info, and is subject to change when the game goes live. We shall expound/expand if/when necessary.
See Far Under Water (Everquest 2 Parser)
September 2nd, 2010As you know view range is limited when under water, with this trick you can see under water as far as usual.
This only works in places where waves are high enough (e.g. near beach or rock around water) you should position your camera inside water (better works in third person view when you click left mouse button and move camera with mouse) and move it up slowly untill view range limit gone. Then hold like this for few seconds while waves go higher than your camera and u will see whats under water.
Point is to place your camera between waves (top of water) and unseen box that activates underwater view.
Dont think this ever get fixed because they have to rebuild game engine to fix this one.
Aliases (Eq2 cleric)
August 31st, 2010There are several /commands that have been ‘in-game’ since as early as beta, but don’t yet work. I check them periodicly to see if they’ve been implemented yet, and today it paid off: /alias now works!
For those of you who played SWG, no further explaination is needed- its implemented in the same way as that game, so enjoy.
For the rest: An alias allows you to create ‘custom’ game commands. They function essential like in-game macros, with the difference being that rather than binding them to a hot key, you activate them by using the custom command you set them to.
The syntax:
/alias [new command name]:[existing command]
so, for example,
/alias ?:sit
creates a new command: /? which, when executed, causes you to sit.
Ok, no big deal, right? well, you can chain commands using the space-semicolon-space syntax you should already be familiar with. So, lets create an actual useful alias.
/alias !:yell ; toggleautoattack ; doability Sprint
Now, without taking up a valuable hotkey spot, you’ve created a new command /! which, when used, does the following: breaks an encounter, stops autoattack (I have to put this in because I leave autoface on- I can’t tell you how many times I’ve died because I was trying to run away from a mob, but kept getting turned around to run back to the mob because I failed to stop attacking after I broke the encounter) and starts sprinting. Pretty handy.
Or heres another: your a priest. You can summon food water. But if your like me, you don’t keep that spell on any hotbar thats handy- if sombody asks for summoned food/drink, I have to open my book, change pages to my spells, and then click the spell. screw that.
/alias food:doability Summon Food and Water
bada bing. next time sombody asks for food- I just target them and type /food. How cool is that?
I haven’t yet tested putting macros in aliases, or vice-versa. It may be possible, but there is the issue of recursion (looping macros- a big no-no per SOE), so it may be blocked. stay tuned, and feel free to add your own useful aliases.
Solo The Feerrott Boat Ride (EQ2 Quest)
August 28th, 2010If your having trouble getting past the bugged Feerrott boat ride why not just solo or duo it! yes its possible.
What you need.
A Tank
First off, if you are unable to SOW yourself go to the broker and find a Totem of the Wolf or something like that, it pretty much gives you SOW for 15 mins. put that totem in your activatable slot and go on the boat. now as soon as you get on the boat use the totem and give yourself SOW, Start drinking some decent player made drink and eating some decent player made food and go over to your respected quest giver on the boat and initiate the spawns. Now the boat ride is different than most cause you just have to wait 10 mins as the quest giver is doing a spell and has nothing to do with killing mobs on the boat. so as soon as the 4 mobs spawn (2 agro 2 nonagro) go hit each group once and have them agro you, as soon as you secured agro you press your yell for help button. this will let you increase the amound of HP you get back. The boat is layed out just like the other boats, except that theres is only one NPC at the end of the boat. he is able to die and has very little hp so you want to avoid going on top of that side of the boat. just run back and forth from the top of the boat (side with no NPC) to the bottom of the boat on the side where the NPC is at. ie when your at the top of the boat turn around and look at the NPC when they start running close to the stairs jump over the railing onto the bottom middle half run accross and look at the mobs. now looking at the mobs on the top half sometimes they will get stuck on the railing trying to get down the stairs. I have found that when they are just about to run down the stairs if you run straight at them they will run back up the stairs, so you run at them and hten back then run back at them and run back, I got this little trick to work for about a min and then they finally got off the stairs, then i did it again over and over till finally the quest giver finished his spell and the mobs despawned. The quest can be done at lvl 32 and the first set of mobs on the boat dont hit for much so was quite simple.
soo with a combo of speed hack/ solo feerrott access and totem of the camelion (invis for 15 mins) I got my Legendary journeymans boots at lvl 32 biggrin.gif (oh yea did i mention the 42% exp with vitality i got from finishing the quest?)
Increasing Crafting Rank (Everquest 2 Gold nagafen)
August 25th, 2010This might be obvious, but I went from rank 1125 to rank 60 in a few minutes in the crafting guild, PLUS you usually make money.
1) Get a quest from the 1st guy in tradeskill instance.
2) Turn around and look on the vendor. The quests are usually gather 15 iron clusters, tuber strands, average pelts, etc. You can usually find these things on the vendor pretty cheap.
3) turn back around and talk to the quest guy again.
The reward is 12 silver which means if you buy the items for less than 80c each, not only did you get status points, but you also make money. The only one of these that ever cause problems is the pelts. they usually run high, but you can recoup the extra cost really quick. Even better is to do it with a friend. That way if you have any items already, you just trade them with the friend …one at a time (6 in a trade)… and do the quests without spending any money. To trade 6, you have to spread them out in your own inventory, then transfer them to the trade window. And remember…CNTL drag pulls one from the stack without going through the slider.
Talk to SWG and EQ1 Players In EQ2 (Everquest 2 Monk)
August 23rd, 2010For friends on a different EQ2 Server:
/tell server.character message
Current EQ2 Servers:
Antonia Bayle Lucan Dlere
Befallen Mistmoore
Blackburrow Najena
Butcherblock Nektulos
Crushbone Oasis
Everfrost Oggok
Guk Permafrost
Highkeep Runnyeye
Innothule Steamfont
Kithicor Unrest
Lavastorm
For friends playing Star Wars Galaxies:
/tell swg.server.character message
Current SWG Servers:
Ahazi Lowca
Bloodfin Naritus
Bria Radiant
Chilastra Scylla
Chimaera Shadowfire
Corbantis Starsider
Eclipse Sunrunner
FarStar Tarquinas
Flurry Tempest
Gorath Valcyn
Intrepid Wanderhome
Kauri Kettemoor
To send a message to a character in EverQuest:
/tell eq.server.character message
Everquest Servers:
Antonius Bayle = antonius Karana = karana
Ayonae Ro = ayonae Lanys T`Vyl = lanys
Bertoxxulous = bertox Luclin = luclin
Brell Serilis = brell Maelin Starpyre = maelin
Bristlebane = bristle Mithaniel Marr = mithaniel
Cazic Thule = cazic Morden Rasp = morden
Drinal = drinal Morell Thule = morell
Druzzil Ro = druzzil Povar = povar
E`Ci = eci Prexus = prexus
Erollisi Marr = erollisi Quellious = quellious
Fennin Ro = fenninro Rallos Zek = rallos
Firiona Vie = firiona Rodcet Nife = rodcet
Innoruuk = innoruuk Kane Bayle = kane
Saryrn = saryrn The Seventh Hammer = seventh
Sebilis = sebilis The Rathe = rathe
Solusek Ro = solusek The Tribunal = tribunal
Storms = storms Tholuxe Paells = tholuxe
Stromm= stromm Torvonnilous = torvon
Sullon Zek = sullon Tunare = tunare
Tallon Zek = talon Vallon Zek = vallon
Tarew Marr = tarew Vazaelle = vazaelle
Terris Thule = terries Veeshan = veeshan
The Nameless = nameless Xegony = xegony
Xev = xev Zebuxoruk = zebuxoruk
EQ2 Slash Commands (Everquest 2 heritage)
August 21st, 2010Here is a full list of the elusive slash commands which are so difficult to find for EQ2…….keep in mind these are just the *known* commands thus far. For anyone who was on board for SWG knows, there are a TON of hidden commands out there just waiting for us to find them!
Chat
/shout – Sends your message to everyone in the zone on the Shout Channel
/ooc – Sends your message to everyone in the zone on the Out Of Character Channel
/auction – Sends your message to everyone in the zone on the Auction Channel
/g or /gsay – Sends your message to everyone in your Group Chat Channel
/r – Sends your message to everyone in your Raid Chat Channel
/em (text) – Creates a message that appears behind your name as an emote message
/brb – Sends a message to your local chat channel saying you will be right back
/t or /tell (charname) (text) – Sends your message to the character who’s name you input
/telltarget or /tt – Sends your /tell to your target
/reply - Sends your message to the last person that sent you a /tell
Misc Slash Commands
/showhood – Toggles the visibility of your headgear appearing to others
/bubble_fontsize n – Changes the text size in chat bubbles to size n
/kill – Commit suicide
/dis - Toggles your experience gain
/motd – Shows you the game message of the day
/filter - Toggles the obscenity filter
/friend (name) – Adds or removes the name from your friend list
/ignore (name) – Adds or removes the name from your ignore list
/log – Saves text to a .txt file
/played – Shows you your character played time information
/time – Shows you in-game and real life time
/mood (mood) – Changes your mood to the selection. Moods remain constant until changed. Options include: afraid, happy, sad, tired,
angry, none
/sit – Makes your character sit
/stand – Makes your character stand
/camp, /exit, /quit – Exits the game
/yell – Breaks your encounter and yells for help
/con – Considers target (same info as is portrayed by mouse cursor)
/random 1 100 - Random number between 1 and 100 (change numbers to whatever)
/target (name) - Selects target of choice
Group and Raid
/invite - Same as radial "invite to group"
/invite charname - Will invite char name to group Ctrl + I
/makeleader (name or target) - Gives leadership of group to selected target or character
/raidinvite - Same as radial "invite to raid"
/leavegroup, /leave - Same as radial "leave group"
/leaveraid - Same as radial "leave raid"
/kickfromgroup - Same as radial "kick from group"
/kickfromraid - Same as radial "kick from raid"
/disband - Will now disband the group member you have targeted. Ctrl + D
/follow – Follows your target
/assist (char name - partial or full name) - You will target char name’s target
/assist – You will target your target’s target (NPC or PC ok)
/target name - Targets name
Character Status Flags
/anon - Anonymous, hide class/level/etc
/role - Roleplaying flag
/afk [optional message to be returned to anyone who /tells you] - Returns the message you wish a player to see while you are away
/lfg - Adds you to the looking for group search results
Who Commands
/who - Will bring up a list of people currently in the same zone as you)
/who all - Can be many things (good, evil, roleplay, scout, bard, dirge, 30 40, 30, friends)
/who all GM - Will bring up a list of GMs (currently bugged and showing some non-gm players too)
/who all shaman 10 12 - Would bring up all shamans level 10 to 12
/who all 8 - Would bring up anyone level 8
/Whotarget - Will run a /who on your target
Channels
/tellchannel - Send message to room specified. Alias: /csay
/# - Tell command for channel number assignment (better than /tellchannel #)
/joinchannel - Enter a room (or create if doesn’t exist)
/leavechannel - Leave a room (game/world rooms)
/leaveall - Exit all channels you are currently in
/channellist - Lists all channels currently in
/whochannel # - Lists all users in specified channel. (channelnumber is displayed next to name in chat window whenever receive message
regarding that channel (i.e "You tell channelname (1), "hello channel" "))
Guild
/guild create Guild Name – Temporary method of guild creation
/guild invite - Target a player in the same zone and invite them to join your guild. You must be an officer to do this.
/guild kick - Used by officers to remove people from a guild - might work to target yourself and kick too.
/guild promote - Used to promote people to full member and officer
/who all guild - Lists whoever is on in guild at the moment
/gu or /guildsay - Sends message to all in guild channel
/guild motd message - Adds a message that all guild members will see when they log on. I am assuming if you just type /guild motd you
will see the message without changing it but have not tested it. Also I imagine only the leader or maybe officers can change it.
Pet
/pet attack - Pet will attack your current target
/pet backoff - Pet will cease attacking its target
/pet stayhere - Pet will stop following you and remain where it is
/pet followme - Pet will follow you
/pet report - Pet will announce his health in a percentage
/pet guardme - Pet will guard and follow you
/pet guardhere - Pet will guard its current location
/pet who -Pet will announce its master
/pet getlost - Pet will disappear
Easy Money, Must Be Evil (Everquest 2 Mods)
August 18th, 2010You must be to do this evil. Start a good char it doesnt matter which name you pick but make sure you make him on the same server as you evil character. talk to the ambassdor on isle of refugee to quickly get off. Go to NettvileHovel and talk to Vida for the Vida needs a new broom quest if you don’t know where she is right click a guard select find NPC and type in Vida. She tells you to go speak with Tawli Whiskwind in Baubbleshire. She can be located on the east side of Baubbleshire.Once you have spoken to her go back to Vida.She gives you a reward called a dusty blue stone.These sel for 2-8 gold on broker in freeport. Start another good character and do the quest keep making as many chars u need to and keep repeating.After you done give all the stone to your 1st good char you made in the shared bank slots and delete all the other good chars you made. Now comes the hard part get a friend or guildmate to transfer all these stones from your good char to your evil char. Now sell the stones, by the way you might want to keep one becuase its start to weakened ghoulbane quest and the weakened ghoulbane can get you ghoulbane a very powerful weapon. This takes a bit of time but ive found its well worth it. Good luck!
Isle Of Refuge Quest Guide (Eq II Gold)
August 16th, 2010Isle of Refuge Quest Guide
This is going to be a very long post. I’m going to put every quest that hasn’t been covered by Guru or myself into on post. The isle has a ton of quest… 18 in all I think including archetype selection and their quests. So sit back and enjoy the goodness.
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Aquatic Research Notebook
I’d suggest being level 6 to complete this quest. To start the quest you must find the named shark Bladefin. To find Bladefin, open your map, and look for the shark fin in the bay. This is where he spawns. He is on about a 10-minute respawn so if you miss him no worries he’ll be back. He generally spawns near the fallen pillar you will see in the water. Once you find him and kill him, he will spawn a treasure chest. Upon opening the chest you will get the following items:
Aquatic Research Notebook
Earring of Disgust
After you equip your new earring, read the book. It starts a rather simple quest to kill certain aquatic creatures. You must kill the following:
Shoal glider
Needlefang
Reef Turtle
Sawtooth Shark
The task is simple enough. The only creature that may give you a problem is the sawtooth shark, since they do agro. Once you complete the quest you are told to return the samples to Malvonicus. Malvonicus is in… yes you’re guessed it, Malvonicus’ Tower. After talking to Malvonicus you receive the following:
Bracer of the Apprentice
That’s it, go away… we don’t want any Girl Scout cookies…
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Cellar Cleanup
The Cellar Cleanup quest is the artisan quest on the island. To start the quest go to Malvonicus’ Tower and speak with Assistant Dreak. You will know who he is, cause he will be bitching about the cellar being a mess. After agreeing to clean up the cellar turn to your left and you will see the door that leads to the instanced cleanup quest. You must do the following to complete the first part of the quest.
Move the table, chair, mirror, and bed.
Harvest the crushed rock, and fallen log.
Get rid of the burned barrel.
Once you do this go back to Assistant Dreak. He will thank your for cleaning the cellar and ask you to craft a tin spike to be used in his lock. If you accept he’ll give you a bag full of the materials you’ll need to craft the spike.
Once you get the bag with all the materials go back into the cellar, which now has all the different crafting devices. Go up to the forge and select Tin Bar. From here just hit create and let the crafting run its course. Once you have the Tin Bar, go back to the forge and select Tin Spike and again let the crafting sequence happen. Once you have your Tin Spike in hand, go back to Assistant Dreak. He will give you the following:
Dreak’s finely crafted bracelet
Note from Dreak
The bracelet must be attuned then equipped. The note just tells you where to go to find out more about crafting. That is all for the Cellar Cleanup.
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Collection Quests
There are two collection quests on the island. You must be level 3 to have the harvest ability to be able to complete this quest. The first collection quest is on the beach. You’ll notice some gold sparkling ? marks. If you double click them you will harvest them and get a shell. The shell ? marks can only be found on the beaches of the isle. Upon examining the shell you can add it to your collection. You need the following shells to complete the shell collection quest:
Abalone shell
Clam shell
Conch shell
Mussel shell
Turtle shell
After you collect all 5 of the shells, go over to the second beach where the ambassadors are and look to your right. You will see an NPC named Rivicea Goldwind. When you speak with her, tell her you have a shell collection and she will give you the following:
Collected Shell Trinket
That is all for the shell collection. Now on to the feather collection quest. All around the woods you will see the same ? marks on the ground. They will have one of 5 feathers. The feather ? marks can be found anywhere in the woods. You need to collect the following 5 feathers:
Duck feather
Eagle feather
Falcon feather
Sparrow feather
Hawk feather
Once you have collected all 5 feathers return to Rivicea Goldwind and she will give you the following:
Collected Feather Necklace
That is all for the collection quests on to the next one.
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Ebik’s Missing Parts
Over on the beach where the ambassadors are you will see a Gnome named Ebik Wooblecog. If you speak to him and click through his very long story he will ask you to find his 3 missing parts… hence the name of the quest ^_^. You will have to find the following:
Size 7 clunker
Copper-coated springer
Triangle spinner
These items are rather large and kinda easy to find. The first one is located at:
Size 7 clunker is on top of the waterfall, just over the bridge. It is an area called Port View Bridge.
The second is at:
Copper-coated springer is located underwater. If you swim from the Gnome towards the starting beach you should find it. It is under water so just search between the two beaches.
The third is at:
Triangle spinner is located behind the tree house. The tree house next to the orc’s cave has big roots, and on the back of the tree between them you will see the missing part. However, the part is under a noxious cobra who is nestled in between two large roots. Kill the cobra and you can access the part!
Once you have found all 3 items return to Ebik to get the following reward:
Constructed Wrist Spanner
That’s it for Ebik, wave goodbye to the friendly little Gnome.
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Lasydia’s Call
This is second quest you’ll have where a damn shark is involved. To start the quest swim past where Bladefin spawns. You’ll see a rock with some crabs on it in front of a waterfall. Directly to the right of the waterfall is a statue of Lasydia. If you double click on it you are presented with the ability to breathe underwater and have an urge to kill the following:
10 Razortooth sharks
Since you can breath underwater just go to town slaughtering the 10 sharks before the ability wears off. I think the ability lasts 15 minutes which is plenty of time to kill them. Once you kill the 10 sharks you are presented with your reward:
Castaway Sash
That is all for Lasydia… leave her alone… seriously.. put the stick down…
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Stop the Saboteurs
To start this quest you have to kill one of the named goblins on the island, either the Siege Planner, or the Goblin Warmonger. When you kill them they will drop this note in a chest that tells you to go to the beach to kill them. I’d suggest taking at least a priest or another partner to kill them. They are on the beach across from the ambassador’s beach. Once you kill them you will receive the following reward:
Exceptional Goblin Crafted Helmet
That’s it once you’ve killed them and gotten your reward move on… no poking the dead bodies with a stick…
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Xaliea’s Request
This quest will lead to the last 3 quests on the island I’m going to cover. To start the quest find Priestess Xaliea and speak with her. She will ask you to retrieve the following:
3 bone chips
You can find bone chips on undead that are in the graveyard. The graveyard is in the top right hand corner of the map. Basically all you need to do is kill the skeletons until you get the 3 bone chips then return to Xaliea. She will give you the following reward:
70 Copper
Now I know what you’re thinking… I did all that for a few lousy copper… Well yeah but go to the next quests and you’ll understand.
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X Marks the Spot
To be able to get this quest you must have accepted Xaliea’s quest. Keep killing the skeletons until you get a chest with treasure map. Examine the map and it tells you to go to a tombstone next to a waterfall. The tombstone is around the corner from the orc’s cave. I’d suggest bringing a full group as this guy is nasty. Once you kill Rockbelly you will get the following:
33 Copper
Old Dirty Cutlass
If you examine the Cutlass you will be presented with another task to get it fixed. Take the Cutlass to the Mender beside the banker. Pay the 40 copper and receive the real reward for this quest:
Rockbelly’s Cutlass
That is all for this quest… go poke some gobs with your new sword.
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Well that is all the quests that I have. I hope you find all this info good. Please fell free to post question and corrections. The reason I didn’t post the stats of any of the gear your receive is because I’m sure they will be "modified" at launch. Thanks and have fun exploring Norrath.