Rogue Soloing Techniques (Everquest 2 Gold)

July 28th, 2010

I’ve been soloing reliably since level 1. Most recently, at level 29, I was soloing level 32 (yellow) turtles without too much of a problem. At level 30, with my new poisons, I own them.

Here’s the keys I’ve found:

EQUIPMENT - This is perhaps the most important. Make sure every piece of your equipment is the best you can afford. I try not to wear anything less than white… yellow if I can help it. Concentrate more on AC and agility boosts. We don’t have many hit points, so the less we get hit… the better. Never fight with a weapon that is less than white, it limits your damage.

SKILLS - Make sure your skills are upgraded as much as possible. The difference between App1 and Adept1 can mean the difference in dropping the mob and running.

POISON - If you’re not using poison, you’re going to reduce your effective soloing ability. Buy your level appropriate poison from a player or the poison shop (SQ) and USE it. It will add greatly to your damage.

STRATEGY - Make sure you fight like a rogue, not a tank. Use your stuns and flank attacks, start off with your best opening move while stealthed. Use HOs! I normally start off with backstab, then stun, go stealth and stealth attack, then HO, then regular attacks, then HO again, repeat until stun is back up, then stun/flank….rinse and repeat. Find what works and do it. There is a good recommended technique for kiting a mob using your bow, learn it, master it and use it before it gets nerfed.

SMART - Choose your opponents wisely. In general, animals are easy to kill that humanoids. Choose solo animals if you are having problems with humanoids. If you fight humanoids, remember the knockdown skills (Bludgeon, etc.) to keep them on their back and not attacking you.

FOOD - Make sure you are using the best food you can afford. Better food equals faster health/mana regen which reduces downtime, and if you have to run and use HELP, then you start regenning faster in case you need sprint more.

BUFF - Don’t start a combat without buffing yourself. I usually throw on the generic AGL/STR bugg (Street Smarts, etc.) and then Fancy Footwork RIGHT before the fight. Don’t use Buffs that lower your AC unless you are in a group (Risky Advance, etc.). Lower AC equals more damage and more damage is BAD.

POTIONS - There are several potions that will dispel effects on you (like Pumice Stones from EQ). Nice to have a few in case you are tackling casters.

RUN - There is no shame in running. Better to run than get debt. If you hit red and the MoB isn’t at a sliver of health… RUN. Remember, the rogue that runs away, lives to stab the opponent in the back another day. As the saying goes, Better to loose your pride than loose your life. If you need to use ESCAPE or one of the many runaway exploits.

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Monk/Staggering Stance (Everquest 2 classes)

July 25th, 2010

When your in a group and use Staggering Stance which increases your agility using it on another player it gives you the buff as well,but when you leave the group the skill stays active on yourself.

I’m not sure if this is how it was intended,I think it’s suppose to be only a buff that you can only put on someone else that gives you the buff as well while in a group.I’ve been using this ever since I’ve found it and it’s been months,it’s nice to have that little extra buff when your not in a group.

Of course this only works with the Monk,I’m not sure if the Bruiser has it or not.

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New Writ Givers - Qeynos (Everquest 2 heritage)

July 22nd, 2010

They added some new writ givers to the game for higher levels — I’m not sure what level you need to be to start using these. They are all pretty close to the original writ givers. You can actually get quests from the original writ givers to find the new ones, a quick way to get 4 more completed quests!

North Qeynos
Disciple Telas’velle (just inside the temple of life)
Guard Rellin’thir(just up the stairs a little past Guard Williamson by the castle)

Eldar Grove
Naturalist Tummyfill(by the big tree — take the platform to the upper level)

South Qeynos
Chronicler Steelwill(mage tower - take the portal next to Pupil Adept Wazzlefop)

Each of them involve killing about 20 mobs in TS.

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Race Half Elf (Eq2 betrayal)

July 20th, 2010

Half Elves are the offspring of a coming together of an Elven Male or Female, and a Human Male or Female, most likely after being highly intoxicated in a mythical pub of some time. One could argue they could also be named "Half Humans", but I guess that would be politically incorrect in some ways. Therefore the good folks of EQ2 named them Half Elves.

Half Elves are extremely bitter at heart, rebellious and destructuve. They are shunned by both the human race for being "inhuman", and the Elves despise them for being tainted by human blood. Poor guys and gals are in a no win situation. Luckily none of this background matters whatsoever, unless you happen to come across some frustrating role players who heckle you all day about your virtual upbringing. Role playing disturbs me quite a bit, so when PVP is enabled in the game please do take out a few unsuspecting role players for your friends here at MPS.

Half elves can be of the "Good" or "Evil" persuasion in EQ2, meaning they can inhabit either Qeynos or Freeport after their initial stint on the Isle of Refuge. I would personally have a hard time taking an Evil Half Elf seriously though, they look extremely happy. That being said, you still have the option. I probably take aesthetics too seriously……but continuing on……

Half Elves have a unique ability called "Infravision", allowing them to see in the dark by switching to a different spectrum of light. There is no good reason for them to have this ability if you are going strictly based off of fantasy lore. Unless of course they are actually half Dark Elf half human, then they could theoretically have this ability in their genes (Dark Elves possess this ability). However, examining them in the game they certainly appear to be offspring of the light elves and humans….alas this is an argument without resolution, but a discrepency which I feel much better pointing out.

With their excellent balance of Agility, Stamina, Strength and mental capabilities, Half Elves are ideal for Scouting. With their high intelligence and wisdom rates, they would certainly do the mages or priest professions proud as well.

Racial Attributes
Strength 15
Agility 25
Stamina 20
Intelligence 20
Wisdom 20

Resistances
Mental 2%
Heat 3%
Cold 3%
Magic 0%
Divine 0%
Poison 3%
Disease 3%

Traditional Role:
Scout

Language:
Ayr’Dal

Racial Sight:
Infravision

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Bloodstone to Fossil Temper, Excellent Gold Profits (Buy Everquest 2 Plat)

July 17th, 2010

Bloodstone (tier 5 mineral) sells on my server for 50cp-1silver each, what i found out is you can make the level 1 Fossil Temper using Bloodstones, total cost to make is around 12cp. You can then sell them back for 6sp each, 20 Bloodstones = 1.2 gp .



No No, he means the MERCHANT buys them back for 6s 69c. That’s some pretty mad profit. I sat down there and made nothing by crudes and sold them all back for 6s 69c. If you buy 20 bloodstone for 1s20c ea, then candles and aerated water you invested 26s. The merchant will buy back them back for a total of 133s80c, a nice 1g7s profit for 5 mins of work. Grab it now before it gets nerfed or bloodstone prices shoot up to 8s.



Ok, this is the deal. You make Fossil Temper BUT Be sure to make crude only! Crude does sell for well over 6s but the others do not =) Great exploit!



Update, this WORKS with diamondine as well for fossil tempers (there’s ya one more market to corner B). Does NOT work trying to make chloro oil with T5 roots though, so this is definately a bug that SOE will be fixing soon.



That’s all you’re making in a 2 hour period? I took my profits and bought 3 teak strongboxes, and three 12 slot bags so that I’m not completely overburdened. Altogether I have 108 slots on my char when I begin crafting, subtract 2 since you will need them for the finished product (sometimes makes shaped instead of crude otherwise you would only need 1 slot). Divide that by 3 (since it requires 3 items to craft) you can make 35 stacks which should yield around 42G profit. You should be able to make them all within two hours, then hit the broker and stock up again. Think about it, the guys selling the raw material think they are making a killing, since they put 3 stacks up for sale at 1.2s and they all sale in .5 seconds …. little do they know. Wonder how long it will take them to figure out the same guy is buying it everytime… haha.



I tested this on my server and made 67 silver with one stack–mostly because I couldn’t find the bloodstone or diamondine for less than 1 silver. It isn’t so bad– 67 * 10 stacks is almost 7 gold.



It was strange to see that I got more money from CRUDE fossil temper than from shaped, etc.



Remember though, you make the same amount since say shaped comes with two per craft… But crude is faster and less space consuming.



fulginate also works



to my knowledge this is the only ‘use tier5 raw materials in place of tier 1′ that works. chloro wont accept the tier5 roots/wood, same with elm lumber/paperite paper.



and yes, Fulginate WORKS. just cornered the market of 48 stacks (960 total) at LESS than 1sp a piece *hugs 6 teak strongboxes*. 6sp profit a piece (give or take), and Extremecrafting works VERY nicely, only thing is that it skips from time to time. no worries there tho.



clear out ANY OTHER fossil temper you’ve got on you, the LOWEST PRICE takes priority when you sell it to the wholesaler. also, make sure you dont have any tin/turquoise/lead on you, just diamondine/bloodstone/fulginate.



confirmed with all 3 (fulginate, diamondine, and bloodstone), STILL WORKS



Welll, I had a revelation today. I went ot Merchant Rabbleson in Qeynos harbor and bought a simple chemistry table for 1 gold and some status points. Those tables are available if your guild is 5 and this table only makes crude (solves 2 things with one–being bothered by others while crafting and making crude).



I’d highly recommend getting your own table, since most stories of being banned via macroing begin with ‘Someon in the tradeskill room tried to talk to me then a GM contacted me. . .’ and there goes the ban.

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Freeport Tier 3 Resources (Everquest 2 Character)

July 14th, 2010

Having hit level 20 I was daunted by what was to come next, my skills had easily preceded the tier 2 resources found in the world of Norrath. I had been happily crafting at tier 2 but was no longer getting the experience required to level, to make matters worse I had been buying most of my raw materials and all my harvesting skills were appalling low. I also had been using the strategy found in another MPS tutorial of buying cheap raw materials at the broker to repeatedly complete the wholesaler task giving me a nice profit.

Link: http://www.multiplayerstrategies.com/ms/index.cfm?page=topic&topicID=26942&categoryid=22

I managed to review the situation and with a little effort yield the power of my new level band and gain even more profit than before.

Resource Skills:

If you had followed my fishing tutorial you’ll know I have a high fishing skill, when I got to level 20 it was about 105. All my other skills were in the 20’s, shocking I know. All those tutorials saying do not leave the Island of Refuge till your skills are high are right. But, I managed to get them up. All in all it took me about 3 hours of running about to get the mining and foresting skills up to 40 which is needed for tier 2 resourcing. I accomplished this in the Graveyard in Freeport area, I just worked up a circuit where I ran around the same route pressing tab to see any resources spawning. The reason why it took so long was all the other people doing the same, I would say, perservere. The results definitely pay off stick with it and you should all your skills up to 40.

Now moving into the commonlands it is much easier to get your skills up to the required 90 needed for tier 3 resource gathering. Theres alot less players hunting for the resources and theres alot more of them spawning. In particular the cowfields near the Crossroads area yielded alot of resources.

All in all it took me about 3 nights of casual play to get all my skills up, was a real bummer extremely tedious but I did it. If your an artisan sooner or later you are going to have to get your skills up, because people selling higher level resources on the broker are charging ridiculous prices.

Tier 3 Nektulos Forest:

After hitting 90 on each of the harvesting skills I rushed straight to Nektulos forest, the Thundering Steppes is also a tier 3 resource area but I have not yet explored it much. I had also got another wholesaler task asking me for 15 belladonna roots. Having no idea what the money reward was for it I decided to harvest the resources instead of paying 4s per root on the broker.

Note; I am a level 13 cleric at the time of writing this tutorial, and manage to navigate Nektulos Forest well even though it is designed for level 20+. Just showing that it can be done, its more risky and alot more hassle but if you are purely focusing on crafting and gaining profit like me you do not spend much time adventuring leveing, just learn the map layout and be wary of enemies.

Learning the layout of Nek was the hardest part, however I quickly learnt the enemy spawn locations and resource locations well. Most of the resources lie in the middle of the map well north of the entrance from the Commonlands. After gathering 15 belladonna roots (taking about 15-30 minutes) I headed back to the wholesaler in Freeport. To my delight the wholesaler rewarded me with 48s. Thus, I now buy on the broker if the resources are going for 2s or less and if higher i just go resource gathering in Nektulos. Crafting any other tier 3 resources i gather sells at the NPC merchant for 4s each. Thus, giving a 4 times profit than that of tier 2.

Conclusion:

If you are in the same situation like me, you are going to have to knuckle down and up those gathering skills if you want to yield the most from tier 3 level 20+ the sooner you start the more of a headstart you will have when it comes to tier 4 resource gathering! Currently casually playing now making around 4 gold a day and its not engulfing my life! Yipee.

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Almost ALWAYS get PRISTINE (EQ2 Recipe)

July 12th, 2010

HEy all,
Ive noticed this from raising tradeskills by clicking your counters repededly..

Ive been crafting alot of even difficulty items, and ive noticed that if you are crafting , just clicking 2 of your spells that dont require power simultaniously will give you more durability MOST of the TIME!! If you do this steadly and timed right, you wont mess up when you have to counter.. just do it at a steady pace, it will pile up the durability when even if your bar is full it will still go beyond that and if you fail it wont go down at all..

Just use those 2 counters constantly and you will pile on the durabilty and you wont drop below pristine!! Tell me how this works for ya all..

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Maxing Your Tradeskills In Minutes (Everquest bard)

July 9th, 2010

This is for 10+ scholars,outfitters, and craftsmen.

I am a weaponsmith whose main skill is metalworking. To make the best weapons obviously I will need to get this skill maxed out, but crafting on even+ items this can take a very long time.

When you choose your artisan class you get a second set of reactions/buffs for each of the stations associated with your craft. What you need to do is make an item that is just above trivial and spam all 3 of your tier2 abilites on it, and watch the skill points fly. You will be able to tell which are you tier 2 reactions because they are colored label like the rest of your gear.

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How to: fast gold at low levels (Eq2 items)

July 7th, 2010

So you make a new toon and have no gold? here is how i go from 0 to a good 50 gold without any exploit or cheat, just a few tricks.

the trick is to watch the market


first you need to make some money to start with, what i do is go out and kill everything, sewers are a good place to do this.

make about 50 silver then go to the broker, search for armor type under 50 silver with the level range 40-60 (if you find anything, buy it and sell it) this usually sells for 5-25 gold. (ive gotten lucky and bought vendor loot armors that have sold for over 20 gold)

use other filters in search, like Legendary or Fabled (my brother infront of my eyes bought 2 fabled items worth over 3 platinum each for 3 silver each) people sometimes tired, stoned, drunk etc… will click silver icon instead of platinum because it looks the same.

i have bought 3 crafted ebon items for 1.5 silver a piece when they should have been 1.5p.

just watch the market, and proffit off of other peoples mistakes, each time i go to the broker i do this, even tho i am level 47 now… its still a good way to make money of of other peoples mistakes.

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Isle Of Zek And Enchated Lands Money XPTrea Drop! (Eq2 Gold nagafen)

July 4th, 2010

Isle of Zek….the Orcish Wastes:

Just hunt a bunch of a certain type of Orc…tallon/vallon lvl 30-34’s and after about 45 minutes there should be a Loot Silver of 45-106s. I have 25g just by Hanging out in zek for about 2-3 weeks…(I barely play, so I don’t know how much) and it is great XP too.You can also find goot treasure drops such as Silvil Vanguard peices of Armor’s that are worth 1-3g themselves. I was able to solo them at lvl 29, and I am a lvl 35 now. It’s also better to solo them becuase the Lotto, you never know who will win the the loots.

Enchanted Lands:

There is a lady, I have forgotten her name, she is near a bridge near a river like stream, she gives a continuos Quest to kill Goblins…..fighting the lvl 34’s on the beach will work just as well. She only requires you to kill 9 of them and she gives you half a gold(50s) every time! Though, I do recommend a group for this to make it go faster.

Hope this helps! And Good luck with the hunt.

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