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	<title>Everquest Gold</title>
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	<link>http://www.everquestgold.net</link>
	<description>Eq2 Gold Guides</description>
	<pubDate>Thu, 11 Mar 2010 16:15:12 +0000</pubDate>
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		<title>Farming a named that drops masters at times  (Eq2 walkthrough)</title>
		<link>http://www.everquestgold.net/everquest-2/483/farming-a-named-that-drops-masters-at-times-eq2-walkthrough.html</link>
		<comments>http://www.everquestgold.net/everquest-2/483/farming-a-named-that-drops-masters-at-times-eq2-walkthrough.html#comments</comments>
		<pubDate>Thu, 11 Mar 2010 16:15:12 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Everquest 2]]></category>

		<guid isPermaLink="false">http://www.everquestgold.net/everquest-2/483/farming-a-named-that-drops-masters-at-times-eq2-walkthrough.html</guid>
		<description><![CDATA[Hey, this is especially gewd for the summoner class, cuz this drops one of the  best weapons in the game for summoners (40% pet heal) ok, so first, ya  need to be pretty high level i say bout 56+ (im guessing on this, cuz i found  this out at level 60) zone [...]]]></description>
			<content:encoded><![CDATA[<p>Hey, this is especially gewd for the summoner class, cuz this drops one of the  best weapons in the game for summoners (40% pet heal) <BR><BR>ok, so first, ya  need to be pretty high level i say bout 56+ (im guessing on this, cuz i found  this out at level 60) zone into living tombs from sinking sands. run down the  sewer line, and jump down into the water, there usually is a group of vvv  zombies, easy solo, but can get annoyoing. after you clear them out, there shold  be a little tablet of stone in front of you, and just beyond that, there shold  be a solo group of zombies, kill those and stand where they spawn, so the vvv  zombies dont spawn on you while you are in battle. <BR><BR>to spawn the named  (its a triggered spawn, but not always spawns, sometimes you just get a PH) you  need to kill 5 sets of mummy/zombie things, all solo level 51ish, the first  group is right where you should be standing (a tad bit beyond the tablet of  stone with writing) if you were to look straight at the steps where a door is,  the gruops of zombies are at your 9 o&#8217;clock, 10:30ish, 1:30ish, 3 o&#8217;clock  directions, you DO NOT need to kill the 2 ghost market enforcers. so after you  kill all of the groups of mummies, wait a sec and from the doors (between the 2  market enforcers) there will either spawn 2 mini ghosts, or the named&#8230;like  tradeskeeper anun or sumthin, he is fairly easy to kill, and will always drop a  chest. not a master chest, but a chest, after you kill him, it will take roughly  5 min for the 5 gruops of zombies to respawn which from there you can start of  your process of killing. <BR><BR>be aware: when you are killing, dont kill too  close to the steps, or wandering zombies will agro (heroic zombies) and dont  kill too close to the pool cuz the gruop of zombies there will agro (solo)</p>
	<p></p>]]></content:encoded>
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		<item>
		<title>Pause your toon mid griffon flight-PVP  (Everquest 2 Bots)</title>
		<link>http://www.everquestgold.net/everquest-2/482/pause-your-toon-mid-griffon-flight-pvp-everquest-2-bots.html</link>
		<comments>http://www.everquestgold.net/everquest-2/482/pause-your-toon-mid-griffon-flight-pvp-everquest-2-bots.html#comments</comments>
		<pubDate>Tue, 09 Mar 2010 15:30:16 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Everquest 2]]></category>

		<guid isPermaLink="false">http://www.everquestgold.net/everquest-2/482/pause-your-toon-mid-griffon-flight-pvp-everquest-2-bots.html</guid>
		<description><![CDATA[This will only work if game is opened and played in window not full  screen.If you jump on a griff and minimize the window mid flight. Your  toon will pause mid flight and remain there until you reopen window at which  that point u will resume flight were u left off.I have [...]]]></description>
			<content:encoded><![CDATA[<p>This will only work if game is opened and played in window not full  screen.<BR><BR>If you jump on a griff and minimize the window mid flight. Your  toon will pause mid flight and remain there until you reopen window at which  that point u will resume flight were u left off.<BR><BR>I have found this to  really help out when being hunted by a raid grp or just needing a quick afk in  pvp were that is hard to do &#8212;&#8212; works 95% of the time. TS is only zone it has  had problems so far</p>
	<p></p>]]></content:encoded>
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		</item>
		<item>
		<title>Warping Exploit  (EQ2 Druid)</title>
		<link>http://www.everquestgold.net/everquest-2/481/warping-exploit-eq2-druid.html</link>
		<comments>http://www.everquestgold.net/everquest-2/481/warping-exploit-eq2-druid.html#comments</comments>
		<pubDate>Sat, 06 Mar 2010 21:45:11 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Everquest 2]]></category>

		<guid isPermaLink="false">http://www.everquestgold.net/everquest-2/481/warping-exploit-eq2-druid.html</guid>
		<description><![CDATA[Basically what this exploit does is lets you warp away from something chasing  you, or warp through agro, etc&#8230;what you need to do it:a cable  modem with a standby/pause buttonhow to do it:all you do is click  the standby button, run where you need to be, and click the standby button again [...]]]></description>
			<content:encoded><![CDATA[<p>Basically what this exploit does is lets you warp away from something chasing  you, or warp through agro, etc&#8230;<BR><BR>what you need to do it:<BR>a cable  modem with a standby/pause button<BR><BR>how to do it:<BR>all you do is click  the standby button, run where you need to be, and click the standby button again  to warp to where you just ran&#8230; <BR><BR>you dont actually warp, you run there,  but the game looses connection while your runing, and when you click the stanby  again it sees the connection and warps you from where you lost it to where you  gained it&#8230;<BR><BR>it is usefull for pvp&#8230; while running away from somewone  all you have to do is put it on num lock, click standby, turn arround and run  the oposite way&#8230; in the game your character is still running the other  direction, and when you take modem of standby they are far off of your  screen.<BR><BR>also usefull when you need to get through agro&#8230; stand in a safe  spot, click standby, run past the agro mobs to a safe spot, take modem off  standby&#8230;</p>
	<p></p>]]></content:encoded>
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		</item>
		<item>
		<title>Maj&#8217;Dul Faction by Token  (EQ2  Antonica Map)</title>
		<link>http://www.everquestgold.net/everquest-2/480/majdul-faction-by-token-eq2-antonica-map.html</link>
		<comments>http://www.everquestgold.net/everquest-2/480/majdul-faction-by-token-eq2-antonica-map.html#comments</comments>
		<pubDate>Thu, 04 Mar 2010 12:00:19 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Everquest 2]]></category>

		<guid isPermaLink="false">http://www.everquestgold.net/everquest-2/480/majdul-faction-by-token-eq2-antonica-map.html</guid>
		<description><![CDATA[For those wanting to jack up quickly via tokens, instead of killing, the  following levels of faction are gained by number of tokens. This presumes you&#8217;re  starting on your first faction. [10] Threatening [30] Dubious  [70] Apprehensive [110] Indifferent [180] Amiable [220] Kind  (instanced Court access) [260] Warm [300] Ally (house [...]]]></description>
			<content:encoded><![CDATA[<p>For those wanting to jack up quickly via tokens, instead of killing, the  following levels of faction are gained by number of tokens. This presumes you&#8217;re  starting on your first faction. <BR><BR>[10] Threatening <BR>[30] Dubious  <BR>[70] Apprehensive <BR>[110] Indifferent <BR>[180] Amiable <BR>[220] Kind  (instanced Court access) <BR>[260] Warm <BR>[300] Ally (house pets available)</p>
	<p></p>]]></content:encoded>
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		</item>
		<item>
		<title>Easy Money  (Achievement Everquest)</title>
		<link>http://www.everquestgold.net/everquest-2/479/easy-money-achievement-everquest.html</link>
		<comments>http://www.everquestgold.net/everquest-2/479/easy-money-achievement-everquest.html#comments</comments>
		<pubDate>Mon, 01 Mar 2010 18:45:12 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Everquest 2]]></category>

		<guid isPermaLink="false">http://www.everquestgold.net/everquest-2/479/easy-money-achievement-everquest.html</guid>
		<description><![CDATA[Go to Thundering Steps, Talk to trapper borughs or whatever Get the quest, If it  says to kill the Deer or antelope or whatever go to Antonica and kill the deer  or whatever the stuff tells you, You get quest up, You get fast money works for  quest similar to it asking [...]]]></description>
			<content:encoded><![CDATA[<p>Go to Thundering Steps, Talk to trapper borughs or whatever Get the quest, If it  says to kill the Deer or antelope or whatever go to Antonica and kill the deer  or whatever the stuff tells you, You get quest up, You get fast money works for  quest similar to it asking you to kill certain things Like in Enchanted lands!</p>
	<p></p>]]></content:encoded>
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		</item>
		<item>
		<title>Easy Money, Must Be Evil  (Eq2 macro)</title>
		<link>http://www.everquestgold.net/everquest-2/478/easy-money-must-be-evil-eq2-macro.html</link>
		<comments>http://www.everquestgold.net/everquest-2/478/easy-money-must-be-evil-eq2-macro.html#comments</comments>
		<pubDate>Sat, 27 Feb 2010 01:00:12 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Everquest 2]]></category>

		<guid isPermaLink="false">http://www.everquestgold.net/everquest-2/478/easy-money-must-be-evil-eq2-macro.html</guid>
		<description><![CDATA[You must be to do this evil. Start a good char it doesnt matter which name you  pick but make sure you make him on the same server as you evil character. talk  to the ambassdor on isle of refugee to quickly get off. Go to NettvileHovel and  talk to Vida for [...]]]></description>
			<content:encoded><![CDATA[<p>You must be to do this evil. Start a good char it doesnt matter which name you  pick but make sure you make him on the same server as you evil character. talk  to the ambassdor on isle of refugee to quickly get off. Go to NettvileHovel and  talk to Vida for the Vida needs a new broom quest if you don&#8217;t know where she is  right click a guard select find NPC and type in Vida. She tells you to go speak  with Tawli Whiskwind in Baubbleshire. She can be located on the east side of  Baubbleshire.Once you have spoken to her go back to Vida.She gives you a reward  called a dusty blue stone.These sel for 2-8 gold on broker in freeport. Start  another good character and do the quest keep making as many chars u need to and  keep repeating.After you done give all the stone to your 1st good char you made  in the shared bank slots and delete all the other good chars you made. Now comes  the hard part get a friend or guildmate to transfer all these stones from your  good char to your evil char. Now sell the stones, by the way you might want to  keep one becuase its start to weakened ghoulbane quest and the weakened  ghoulbane can get you ghoulbane a very powerful weapon. This takes a bit of time  but ive found its well worth it. Good luck!</p>
	<p></p>]]></content:encoded>
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		<title>Quick Spellcaster Leveling  (Everquest 2 Strategy Guide)</title>
		<link>http://www.everquestgold.net/everquest-2/477/quick-spellcaster-leveling-everquest-2-strategy-guide.html</link>
		<comments>http://www.everquestgold.net/everquest-2/477/quick-spellcaster-leveling-everquest-2-strategy-guide.html#comments</comments>
		<pubDate>Wed, 24 Feb 2010 22:00:11 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Everquest 2]]></category>

		<guid isPermaLink="false">http://www.everquestgold.net/everquest-2/477/quick-spellcaster-leveling-everquest-2-strategy-guide.html</guid>
		<description><![CDATA[This would be the fastest way to level a spellcaster:
What you do is, go into your house, face a corner and put it on autorun &#8212; you should be now running into the corner not moving. now, select yourself and use some kind of selfbuff skill &#8212; you should get &#34;Interrupted&#34;.. now every so many [...]]]></description>
			<content:encoded><![CDATA[<p>This would be the fastest way to level a spellcaster:</p>
<p>What you do is, go into your house, face a corner and put it on autorun &#8212; you should be now running into the corner not moving. now, select yourself and use some kind of selfbuff skill &#8212; you should get &quot;Interrupted&quot;.. now every so many times you should get &quot;fizzle&quot; which will count as doing the skill, so your skill will go up with every fizzle.<br />   This was you can gain as much in the skill as you want with no efford.. Go gains some skills and kill some mobs gogogog <img src='http://www.everquestgold.net/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>Additioning for rogues:<br />   Rogue leveling 20-29<br />   Armor Quests: Try to get your level 20 armor quests from Ian in Qeynos Harbor. These will point you a direction of good hunting grounds for your level. Although with a good group, you can get them done earlier.</p>
<p>Poison: At level 20, you get access to more powerful poisons. These are found at Poisoner in SQ, on the second floor. Generally, I have 2 poisons up at one time. A low DD, high DoT and an instant DD type poison. This is done so that you aren&#8217;t overwriting poisons. *** One thing I noticed. You&#8217;re DPS will gradually decrease as the poison is resisted more and more as you hit 25. This is because the poisons are only available in 10 level increments. Our next poison does come until 30. So at 26, our poison is gray and frequently resisted. By level 28, you&#8217;re lucky if you&#8217;re getting one or two hits if fighting white or better mobs. At 28, soloing a 31 Turtle in EL, I didn&#8217;t have ONE point of damage from poison thru entire fights. Just hang in there until 30, when we get new and improved poisons.</p>
<p>Equipment: Make sure you&#8217;re equipment is upgraded to at least WHITE. Scouts don&#8217;t have alot of hps, so we need the best AC we can get and the most damage we can do to end the fight quickly. ALWAYS have white or better weapons, as blue and lower caps your skill I hear. But regardless, investing in your weapons/armor/rings/etc. is going to allow you to solo more and be more valuable to a group.</p>
<p>Quests: They are plentiful. Find the quest givers in the zone you are in and get quests that match the creatures you are hunting. Sometimes, there will be more than one quest giver and their quests may overlap. This is a great way to earn a little extra coin and xps. Remember, even though the reward may not be that great&#8230; it&#8217;s free if you&#8217;re killing them anyway.</p>
<p>Level 20-22</p>
<p>Thundering Steppes - Lots to hunt here, although at 20, you&#8217;ll need a group for most of it. An easy way to earn small coin while earning experience is to get the Quest from the trapper to kill various soloable low level mobs (birds, deer, bettles, crabs, etc.). Double your pleasure by getting a similiar quest from the barbarian at the docks - must speak Barbarian. You can delete their quest and talk to them and they will give you a different thing to kill. Do this until they both give you the same animal to kill. This can also be combined with some writs. There is also a book in the mages guild in SQ that gives you a quest to kill bettles, birds, etc. and gives a nice xp reward. Try to combine all of these and you get xp, coin and prestige. Group to take out undead near the entrance or gnolls in the crater near the entrance. You might be able to group with higher levels for griffons or giants - try not to kill any centaurs at this point since it will make you KoS and limit where you can go. There are two MASTERY quests in this zone. If you go in the back way to TS, thru the waterfall, you will come upon a gnoll camp. There will be two burlap looking tarps. One gives a centaur killing quest, the other GIANT MASTERY quest. The other is on a bunk bed in the village (not the docks). It gives the CENTAUR MASTERY quest. Get these early on so you can start collecting the pieces.</p>
<p>Stormhold - Nice place to group, though expect debt. I don&#8217;t think I&#8217;ve been there once without incurring some debt. Generally, you&#8217;ll be helping with someone&#8217;s AQ - maybe your own - so there are generally no lack for groups. If you can make it to the library, don&#8217;t forget to look around until you find the book on the table that gives the SKELETON MASTERY quest.</p>
<p>Blackburrow - There are still things deeper that you can group and take. Play it smart and everyone walks away without debt. Don&#8217;t forget to get the GNOLL MASTERY quest by examing the chest in Gnollslayer Keep, near the Steppes Griffon Tower. If you&#8217;ve started the DWARVEN WORKBOOT QUEST, you can take out the miners and excavators in good numbers.</p>
<p>Vermin&#8217;s Syne - While generally for slightly below your level, there are still several NPCs that will give experience and drop decent loot.</p>
<p>Crypt of Betrayal - Don&#8217;t even zone in unless you&#8217;re in a group. If you come with a group, stay near the entrance and expect some debt.</p>
<p>Level 23-24</p>
<p>Thundering Steppes - Start advertising for groups. You can still solo bettles, deer, birds and crabs, though these will give you less experience now and you probably want to grab a group to keep the experience rolling in. At this level, you will probably want to get into Giant, Griffon or Centaur groups. Make sure you have the MASTERY quests for centaurs and Giants so you can be working on them.</p>
<p>Blackburrow - Less and less in here to solo, and even less for a decent group. This will probably be your last level range in here for xps.</p>
<p>Stormhold - If you don&#8217;t have your AQ, there&#8217;s usually people in looking to complete their AQs and you can hitch a ride.</p>
<p>Crypt of Betrayal - Good xp down here with a decent group. Still be careful if you come in here by yourself. Most things are group MoBs and hit pretty hard. You&#8217;ll probably find yourself here if you haven&#8217;t already completed AQ4. </p>
<p>Level 25-26</p>
<p>Thundering Steppes - Start advertising for groups. Bettles, deer, birds and crabs are generally not worth the time unless you want to kill them while waiting for a group. Generally, you&#8217;ll want the higher level gnolls, centaurs and giants - possibly mighty griffons, though they don&#8217;t pop quick enough.</p>
<p>Stormhold - Much less to do at this level, especially once you are grouped. Still, you might want to head up to the higher level stuff with a group and camp it.</p>
<p>Crypt of Betrayal - No longer the terror it used to be, you still need to be careful when delving the depths.</p>
<p>Ruins of Varsoon - Start jumping into Varsoon groups to get your feet wet. In general, have a strong group and stay near the entrance.</p>
<p>Nektulos Forest - You can start the EL quest at 25, so start killing soloable crabs. Elsewhere in the zone you will find solo owlbears as well. </p>
<p>Level 27</p>
<p>Thundering Steppes - Gaint groups will only give moderate xps, though generally, little debt at this level. This area strange - lots of grays, and lots of blues that can kick your butt. Don&#8217;t try to solo most of the green or blue group mobs as generally they will kick your butt. A good place to solo is near the outside of RoV (below). There are many solo skellies near the entrance which are plentiful.</p>
<p>Ruins of Varsoon - Start grouping and moving further into the dungeon. Still dangerous so have your mouse near the Escape button just in case.</p>
<p>Nektulos Forest - Definately time to start your EL quest if you haven&#8217;t already. Group to kill group mobs&#8230; especially owlbears, which you&#8217;ll need for the EL. The boat rides yeild great xps and access at an early level will give you better loot tables and more xp than TS.</p>
<p>Level 28-29</p>
<p>Thundering Steppes - Generally, xp will be poor to moderate at best. You will probably be here if you can&#8217;t find a group in RoV and you haven&#8217;t done your Access Quests.</p>
<p>Ruins of Varsoon - Good place to get xps. Golems are a common camp and yield goo xps.</p>
<p>Nek - Definately time to start your EL quest if you haven&#8217;t already. Group to kill group mobs&#8230; especially owlbears, which you&#8217;ll need for the EL. The boat rides yeild great xps and access at an early level will give you better loot tables and more xp than TS. Giants here yield slightly better xps than the ones in TS I&#8217;ve heard - though I can&#8217;t verify this.</p>
<p>Enchanted Lands - You may be able to solo some stuff here, but generally you will want to group and go after bigger game. Kelbri Mossborn under the docs gives generic kill quests (bats, turtles, etc.). Sarma Singebellows gives goblin killing quest. If you&#8217;re going to be killing them, you minds well get the quest. Also&#8230; be sure to due the band of essence quest (Level 29 ring) from Sir Tatters.</p>
<p>Zek - Grunts are good experience, have low hit points and are fairly easily soloable, though you may want to stay with the level 30 ones unless you have yellow equipment and good strategy. If you&#8217;re hunting grunts, make sure you get a quest to kill them from Hoggle Bogstrutter, near the docks. With a group, you can go after captapult operators - again, make sure you get the quest. Additional kill quests are given by Cornail Stormwrath. The Briarpaw Bag quest, which is gotten from bags in the Mill, is a free 10 slot bag! If you&#8217;re going to be killing bears, you minds as well get the quest. Note though&#8230; only Briarbears count&#8230; neither the cubs nor the great briarbears count. NOTE - If you can gather, or just buy them, the Maple Leaf Collection quest yeilds a 20 SLOT BAG and about 2-3% experience when you complete it. It&#8217;s suppose to hold only collection items, but currently holds anything!</p>
<p>Runnyeye - If you get with the group of 29-32, you can take the MoBs near the entrance, though if you venture too far, you&#8217;d better have escape ready. <br />   Have fun!! </p>
<p>Hope it helps!</p>
	<p></p>]]></content:encoded>
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		<item>
		<title>Gathering Skillups  (Everquest 2 guide)</title>
		<link>http://www.everquestgold.net/everquest-2/476/gathering-skillups-everquest-2-guide.html</link>
		<comments>http://www.everquestgold.net/everquest-2/476/gathering-skillups-everquest-2-guide.html#comments</comments>
		<pubDate>Mon, 22 Feb 2010 19:00:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Everquest 2]]></category>

		<guid isPermaLink="false">http://www.everquestgold.net/everquest-2/476/gathering-skillups-everquest-2-guide.html</guid>
		<description><![CDATA[If you harvest the new shrubs from the druid rings you can get gathering  skillups off of them and they repop very quickly + require 0 skill to begin  harvesting them.
	]]></description>
			<content:encoded><![CDATA[<p>If you harvest the new shrubs from the druid rings you can get gathering  skillups off of them and they repop very quickly + require 0 skill to begin  harvesting them.</p>
	<p></p>]]></content:encoded>
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		</item>
		<item>
		<title>3 12 Slot Bags For Free  (Free EQ2 Bot Program)</title>
		<link>http://www.everquestgold.net/everquest-2/475/3-12-slot-bags-for-free-free-eq2-bot-program.html</link>
		<comments>http://www.everquestgold.net/everquest-2/475/3-12-slot-bags-for-free-free-eq2-bot-program.html#comments</comments>
		<pubDate>Sat, 20 Feb 2010 15:45:05 +0000</pubDate>
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		<category><![CDATA[Everquest 2]]></category>

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		<description><![CDATA[Make your way to the Thundering Steppes Pier. On the end of the pier, near the Nek Bell is a stairway that leads you to a ricketty walkway surounding a butte. Go to the back of it, and climb the stairs to the shack, to the left of the shack you will find Elowys Laceleaf.
Hail [...]]]></description>
			<content:encoded><![CDATA[<p>Make your way to the Thundering Steppes Pier. On the end of the pier, near the Nek Bell is a stairway that leads you to a ricketty walkway surounding a butte. Go to the back of it, and climb the stairs to the shack, to the left of the shack you will find Elowys Laceleaf.</p>
<p>Hail her to begin the quest, she seeks a butterfly collection and is too lazy to do the work herself.</p>
<p>She sends you out to find a Striped Blue Butterfly. I found mine in the Peat Bog, but Oakmyst Forrest is good place to look too. Any Tier 1 harvesting zone will do. Return to her and give it to her. She then sends you on two more trips to find other butterflies, return to her in the same way, each time for your reward, coin, XP and a 12 slot, 0 weight, 0 reduction pouch.</p>
<p>Unfortunately, you can&#8217;t buy the butterfly, you have to FIND it.</p>
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		<title>Freeport Becoming A Citizen  (Everquest 2 scholar)</title>
		<link>http://www.everquestgold.net/everquest-2/474/freeport-becoming-a-citizen-everquest-2-scholar.html</link>
		<comments>http://www.everquestgold.net/everquest-2/474/freeport-becoming-a-citizen-everquest-2-scholar.html#comments</comments>
		<pubDate>Thu, 18 Feb 2010 06:00:09 +0000</pubDate>
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		<category><![CDATA[Everquest 2]]></category>

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		<description><![CDATA[Welcome to Freeport Quest
After you decide to leave the lovely Island of Refuge for the Evil city of Freeport, you are presented with a variety of tasks which you first must accomplish to become recognized as a citizen by the Overlord of Freeport. When you first hit the docks of Freeport you may be shocked [...]]]></description>
			<content:encoded><![CDATA[<p>Welcome to Freeport Quest</p>
<p>After you decide to leave the lovely Island of Refuge for the Evil city of Freeport, you are presented with a variety of tasks which you first must accomplish to become recognized as a citizen by the Overlord of Freeport. When you first hit the docks of Freeport you may be shocked at how dark and dingy the place is&#8230;&#8230;&#8230;but after all it is EVVVVIIIIL as the good Doctor would say.</p>
<p>First thing you need to do is talk to your local Overseer on the docks. Not everyone is assigned the same initial neighborhood, so the name of the Overseer will vary from city to city, but the general tasks you must complete will remain the same. After speaking to the Overseer, he&#8217;ll direct you to take possession of your new &quot;home&quot; at the local Inn. Hit the &quot;M&quot; key and disable the fog on the map and locate the Inn. Navigate your way through the crowded, slimy streets of Freeport and click on the Inn&#8217;s main door. There is an innkeeper outside, but just ignore him&#8230;..he does little more at this point than peddle furniture for your home.</p>
<p>Once you&#8217;ve &quot;purchased&quot; your home, go inside and speak to the rude bald fellow, Slumlord Valthun. He will serve as your welcoming committee, if he could be called that. This fellow is undoubtedly the most rude person you&#8217;ve met thus far in the realms of EQ2, but you better get used to it. The bald fellow will ask you to head to the local banker to open your account and let the bad folk of Freeport know you&#8217;re in town. The banker will also ask you what you wish to be in this realm, an Artisan or an Adventurer. If you want to craft, you&#8217;re an Artisan&#8230;&#8230;.if you want to be out in the wilds destroying notorious beasts and bringing glory through battle to the realm of Freeport&#8230;..you&#8217;re an adventurer at heart.</p>
<p>After speaking to the banker (make sure to press &quot;H&quot; to initiate the conversation, double clicking will just initiate the standard banking interface), head back to the Inn and speak with the bald fellow. He&#8217;ll be generally rude to you, but after all is said and done he&#8217;ll give you a new mirror for your home. Throw that bad boy on the wall and speak to him again, this time around he&#8217;ll instruct you to go down to the docks and locate the &quot;Mariner&#8217;s Bell&quot;. There are two bells on the docks, one take you to areas outside of freeport, such as the &quot;Common Areas&quot; where you can do battle with monsters. Once you clicked on both of the bells, head back to your room and speak to the Slumlord. At this point, the slumlord will give you a chandelier which you can place in your room to your liking.</p>
<p>At this point, your character is becoming quite perturbed and wishes to know how he/she can become a citizen of Freeport, after demanding some more information the Slumlord will direct you to the gates of the city, where a small sign is placed where you can retrieve an application for citizenship. Examine the application, and accept the tasks it gives you.</p>
<p>Next Quest: Gaining Citizenship</p>
<p>You knew becoming a citizen wouldn&#8217;t be as simple as filling out an application didn&#8217;t you? Well turns out there are some more hurdles to jump through to become a citizen. To properly prove your worth as a possible citizen, you must head down into the sewers and kill a number of beasts until you gain 5 &quot;coins&quot; with which you can then present to Slumlord Vathun, who will then direct you to Abbetor Tavi.</p>
<p>However, before getting to that point there is the matter of reaching the sewers and killing the beasts. Ensure you have the &quot;Freeport Citizenship&quot; task active and follow the directions to the sewers. Double click on the sewer grate or manhole cover to hop down into the slime and filth. Once knee deep in muck, tread lightly! There are a ton of aggro monsters down here, so don&#8217;t stray too far from the initial ladder you came down. Target monsters close to the ladder, and blast or hack away until you have 5 coins. It may take killing 10-20 monsters to gain these 5 coins, but at this point in the game there is no reason to go any deeper into the sewers, you are only going to get killed repeatedly by mobs of &quot;Diseased Ratongas&quot;.</p>
<p>Once you have the 5 coins, head back up out of the sewers and back to the Inn. Present the Slumlord with your 5 coins of Proof, and he will direct you with much disdain to speak to Abbetor Tavi. You can speak to Tavi by heading back to the same sign where you gained the application of citizenship. Double click on the sign and you are immediately transported to a new zone, where you have one final quest to complete before citizenship is granted, along with a new weapon and jewelry!</p>
<p>Take Out the Traitors!</p>
<p>You will arrive in a small cave apparently somewhere deep in the sewers, where Abbator Tavi will be waiting. She&#8217;ll explain to convince her, and the Overlord of your worthiness of citizenship, you must kill some traitors and other treacherous individuals just around the corner.</p>
<p>Keep in mind all the enemies down here are humanoid creatures. The bats, rats etc cannot be attacked. Your goal here is to kill the humanoids. Many of them do not even appear to be enemies to you initially, you must first strike up a conversation with them and eventually declare you&#8217;re there to do away with them on the orders of Tavi. As soon as this happens these guys will attack you without hesitation, so be prepared!</p>
<p>Take out each guy/gal/gnome/whatever one at a time, until you eventually reach the Fighter &quot;Freeport Traitor&quot; in the back of the sewer. After you sent him into the &quot;next life&quot;, head back to Tavi for your rewards. She&#8217;ll grant you a new ring, a higher class weapon and a declaration of citizenship. Congratulations new citizen of Freeport!</p>
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